notes

This page is in particular just a place to filter notes, idea, and thoughts concerning the world and campaign we’re playing in. I highly encourage everyone to add to this page when they can, especially if their thoughts don’t fit else where, please also include a link to and from where your notes might be of interest.

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Concerning Obad-Hai and Ehlonna. One thing that really attracts me to the Eberron setting is that it has flat out stated that anything you can find in a D&D book, you can find in Eberron. References have been made to Samurai who act as body guards specifically to Nobles. So while they exist, they also are a bit changed from what would normally be expected. There are Gods listed in the main book as the Gods of Eberron, however, thanks to this rule it is reasonable to expect to find other Gods who, while primary on other worlds, are less well known here. In the case of Obad-Hai and Ehlonna, in the primary world of D&D, Grayhawk if I remember, these two deities are both nature deities, but they are also very rival deities. Now in Eberron Druids worship nature itself, not deities of nature. (at least, if I remember correctly.) So Druidism is a very Buddhist or Taoist religion, more a philosophy and less deity worship. To that end, in my mind I imagine Obad-Hai as the Male aspect of Nature, and Ehlonna as the Female aspect of Nature. A Yin and Yang sort of thing, they are not worshiped directly as Gods, but recognized and symbolized.

Or at least, thats what I’ve thought about it. Its certainly not something that my players would need to know directly, but they are playing archaeologists and this is something that they may be studying and finding as they uncover in the ruins.

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Ebberon Calendar – Very fucking cool.

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remained I have always liked how Palladium presented magic as a living thing in its Nightbane supplement “Through the Glass Darkly.” I try to draw on that when I can and use it to explain a great many things. In this case, much of the structure may once have been magically enchanted, but since its abandonment, its collapse, and its subsequent loss for at least an eon, even the permanent enchantments have died. The enchantment that was apart of the support pillar was no doubt the greatest enchantment placed, and so it would no doubt be the last to fade away. The enchantment in the meditation chamber was very light and didn’t use a lot of energy, so it has remained simply through efficient design, but where now it only provides a cool atmosphere it probably also used to provide soothing music, or a drum beat, chimes, who knows.

notes

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